2021 EU-China Gaming & E-Sports Industry Webinar

China is one of the most dynamic markets for the gaming industry: with the Chinese gaming market expected to register at 14% CAGR during the forecast period 2021-2026.
China is one of the most dynamic markets for the gaming industry: with the Chinese gaming market expected to register at 14% CAGR during the forecast period 2021-2026.
Chinese Gaming is defined as playing electronic games conducted through multiple means such as computers, mobile phones, consoles, or another medium altogether. Mobile games occupy the largest market share. According to the Game Committee of the Publishers Association of China, the share of sales revenue of the mobile games in the gaming industry in China reached 68.5% in FY2019, from 62.5% in FY2018. According to SensorTower listing, the top 30 Chinese game publishers accounted for 26 percent of the global mobile gaming revenue for June 2020.
Several international companies are entering the market, either by acquiring shares in Chinese gaming vendors or by sponsoring professional players' teams.
With the Chinese enterprises ready to embrace the business opportunities brought by global digitalization, companies across the region are leveraging digital transformation throughout the product cycle, especially to enhance their production efficiency.
During the webinar, we will invite some governmental organisations and associations from China to share information on updated industrial policies with the aim of facilitating business cooperation.
Agenda:
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Targeted Audience: